About Me
Hi, my name is Xiao Jun Yu. I am an undergraduate at Singapore Institute of Technology. I love to play games hence I aspire to become a game developer.
Featured Work
My Education
All of my wonderful Polytechnic classmates, we are here as we share the same interest. The journey has been tough but with them, it feels really enjoyable.
University, where all nights are spent on projects and revision. The journey was even tougher, but made me better
My Skills
C
Fundamental for high level programming. Used for memory allocation and simple console programme
C++
The most common programming language used. Made 2 games and their game engines, "Ricochet" and "Hook Line and Fisher"
C#
Programming language used for unity. Where I have the most experience in creating games with my team in. Created project such as "Heart of the Forest"
Unity
Created 3 games using Unity spreading through Polytechnic and University days. Utilized toolkits such as Vuforia to create VR/AR/MR application, Microsoft Hololens.
Unreal Engine
Used Unreal Engine in course works and I am currently learning it through online courses
Photoshop
Able to do the fundamentals of photoshop. Used in creating and planning thumbnails for Youtube videos.
Premiere Pro
Created game trailers and edited Youtube videos
Maya
For making any 3D games, Maya is one of the most important tool to be used. From Modeling to rigging and even animations. Maya is really important for me to know how to use